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Trigger Rigidbody with CharacterController
Hi, I'm making a 3rd Person free-roaming adventure game, I have the jump animation and it works when press space bar, but the character doesn't move up and down, he moves because of the animation but he can't really "jump" things, I need to add force with rigidbody but he has CharacterController attached, there's any way to trigger rigidbody at the moment you jump and then turn it off again? Or is it possible to attach a collider to one of the bones of the character?
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