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Question by saswilson · Aug 19, 2013 at 06:52 PM · prefabgetcomponent

Accessing a component in a Prefab

How can I access a component in a prefab? I have this script on a GO

 public Transform prefab_Shadow;

public void SpawnShadow () {

     Transform newShadow = Instantiate (prefab_Shadow,transform.position,transform.rotation) as Transform;
      newShadow.transform.parent = gameObject.transform.parent;

So, I need to access the projector on this prefab (prefab_Shadow) Thanks for any help!

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Answer by whebert · Aug 19, 2013 at 08:46 PM

Capture your instantiated reference as a GameObject, then use GetComponent, like so:

 public GameObject prefab_Shadow;
 
 GameObject newShadow = Instantiate (prefab_Shadow,transform.position,transform.rotation) as GameObject;
 
 Projector projector = newShadow.GetComponent<Projector>();
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avatar image saswilson · Aug 19, 2013 at 08:51 PM 0
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Looks good to me, thanks a lot! I'd buy you a beer if I could!

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