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Question by Gudjon · Mar 03, 2010 at 04:05 PM · movementcharactercontroller

How to make a bug (ant) with a CharacterController align to any surface?

Im working on a RTS style game were the player controlls ants to dig tunnels and whatever. Kinda like an old game called antSim. My problem is that I cant get my ants to travel around the level in a good way. I want them to stick to any surface and go the shortest way over the floor, wall or ceiling.
I got the path finding figured out but cant get the character controller to constrain to the surface and face the right direction as it moves.
Any ideas?

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Answer by runevision · Mar 03, 2010 at 05:37 PM

The CharacterController is bad for walking on arbitrary surfaces like walls and ceilings, because it can't align to anything other than the global Y direction. I recommend to use a rigidbody instead.

Also see this question: Orienting character to walls and ceiling

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