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Question by Saangi · Jun 22, 2016 at 05:13 AM · vroculusrift

Is it possible for VRSettings.showDeviceView() to render the right eye instead of left?

Completely new to Unity Here. I'm using Unity 5.3.4f1 to make a VR Game on Oculus Rift.

Currently I'm using the setting under the OVRCameraRig to target display to be right eye only. In order to monitor what the player is doing, I would like to display his right eye on the primary monitor. However, according to unity (http://docs.unity3d.com/530/Documentation/ScriptReference/VR.VRSettings-showDeviceView.html), only the left eye is mirrored.

Is it possible to use this version to mirror the right eye on the primary monitor?

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