Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by BooBi · Nov 07, 2012 at 02:52 PM · saveloadprime31gamecenterachievement

Save the achievements done offline and resent them when online GameCenter Prime31

Hi,

I'm having an issue with the prime31 plugin for GameCenter.

I'm trying to do a system that saves my achievements done while offline and that resents them next time online. My system seems to work but I get all the Completion banner for each achievements resent (in a row) and I don't like that (cf my other question: Question). Mike from Prime31 told me that Apple have a system for that. So basically I was reinventing the wheel. I thought about it before tried and it didn't worked so I tried to do my system.

Apple Gamecenter is supposed to save the achievements that have failed to report and send them again when it is possible.

The problem is, when I'm offline (logged in GameCenter but disconnected from internet), the achievement report doesn't seems to fail, I don't get the "reportAchievementFailed: error" from the GameCenterEventListener.cs but it's not saved in the GameCenter (if I open the achievements in the gamecenter the achievement isn't done).

I'm not sure what I'm doing wrong really, and why it's not considered as a fail. And how can I do to have the GameCenter that considers the report as failed and saves it for the next time online.

Any idea is welcome!

Thanks for your help

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by KVinS · Apr 24, 2016 at 09:44 PM

Do not open the achievements immediately, but add them to the list. Then, in the presence of the Internet sends a request to the achievement from the list. This intercalation should work.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

11 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Turn off the completion banner for the Achievement in gamecenter prime31 1 Answer

save load exp on database 2 Answers

Saving and loading game with PlayerPrefs 1 Answer

in game menu for load, save, quit to main menu scene and volume. also a question on opening scenes 1 Answer

Saving/Loading Vertices Efficiently 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges