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Question by
maxiannicu · Dec 23, 2014 at 11:13 PM ·
timescene-loadingloadleveltime.deltatime
Time.deltaTime is 0 after LoadLevel
So, there is my problem : so , i have a script which works with Time.deltaTime. When i'm running scene, this Time.deltaTime works fine. When i'm loading this scene(where is my script), Time.deltaTime is always 0 :( What can i do ? Why this happens?
Comment
have you check time Scale in Time $$anonymous$$anager are not Zero?
Best Answer
Answer by WillNode · Dec 23, 2014 at 11:43 PM
if the time Scale is Zero, your game are paused. make sure that none of your script are making your time Scale. just when your game are need to paused.
Also try to change back time Scale to original state (default value is 1) when you not in playing mode.
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