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Question by Qinect · Aug 03, 2015 at 04:05 AM · objectdestroycollidersshootingspawning

Need help with projectiles destroying instantly

The projectiles have rigidbodies just like the players. The script I have shoots them from the middle of players rigidbody, and is what I wanted. But the problem is with destroying the projectiles. The script I've written destroys game objects on collision with colliders, but since it's spawning in the middle of a game object it gets destroyed instantly. How can I avoid this?

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avatar image NeverHopeless · Aug 03, 2015 at 06:29 AM 0
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Please add some relevant code here.

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Answer by getyour411 · Aug 03, 2015 at 04:07 AM

Put some logic in the collider code. Use layers to prevent the two from interaction. Many ways

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