- Home /
Remove Terrain's reflection
Basically, how do i remove the terrain's reflection without disabling or changing my directional light?
Screenshot would really help here - what's your terrain being reflected in/by? If you're using the built-in water asset you can choose to exclude the terrain layer from the reflection camera.
Okay, i am going to upload it. I am using a water day above the terrain, and the water is already configured to not have any terrain reflection, but my problem is the terrain itself!
I don't want the directional light to appear on it. You know... Those rays and white reflections. I want it to render, but i don't want those annoying lights
Answer by Namey5 · Oct 07, 2016 at 09:11 AM
There's not too much you can do about this without changing the actual material of the terrain. In the terrain settings tab, you could change the shader or material to something like legacy diffuse, however most of the time all you should really do is add a base texture, and set the 'smoothness' to something low. It can be annoying if you are just testing stuff and don't want to add a texture, but that's just how the standard shader is.
Yeah, i am actually testing it. I am going to give it a try.
I solved it by myself. I added a new black layer in the image and now strangely it is working.
Answer by MrMartinlll · Apr 20, 2020 at 08:52 AM
Looks like in the new versions of Unity you can click the Material, then edit the Smoothness slider or untick Specular Lights to solve this issue.