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Question by bthj · Aug 07, 2014 at 02:23 PM · html5

Interactive web content in a 3D scene

Hi - I'm looking for ways to display interactive web content in a 3D scene, for both mobile devices (iOS and Android at least) and desktop browsers. Something similar to: http://learningthreejs.com/blog/2013/04/30/closing-the-gap-between-html-and-webgl/ or the WebTexture in uWebKit: http://youtu.be/3k9gFUku7U0?t=1m58s

But uWebKit doesn't seem to support mobile devices in their upcoming release ?

Then there is something like UniWebView: http://uniwebview.onevcat.com/index.html but that seems to be an overlay for your scene, rather than a web-texture ?

Is there a good way to create objects with interactive web content in Unity, targeting mobile platforms and desktops? Or is Unity maybe not the right tool for this task? Would I be better off looking at other options, like Goo Create?

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Answer by robertbu · Aug 07, 2014 at 02:29 PM

Prime31's has plugins for iOS and Android. The are both called 'Ectetera'. I've used the iOS one, but not the Android one.

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avatar image bthj · Aug 07, 2014 at 05:44 PM 0
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Thanks for the tip! I see Etcetera has support for the web view, but can it be applied like a texture onto an object, for example placed on a quad and translated to any angle within the scene?

avatar image robertbu · Aug 07, 2014 at 09:34 PM 0
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No it cannot. It is 2D, and I don't believe it is seen by a Unity camera (so you cannot use a RenderTexture to map it).

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