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Question by
DHFR · Apr 25, 2016 at 08:49 PM ·
androidmeshbuild-error
Android build error unity 5.4 b15
Hello, i get the following error when building for android on unity 5.4 b15.
Failed getting triangles. Submesh 0 has no indices. Mesh asset path "" Mesh name ""
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
m_PreloadTextureAtlasData.size () == m_DetailPrototypes.size ()
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
Error building Player: Failed getting triangles. Submesh 0 has no indices. Mesh asset path "" Mesh name ""
m_PreloadTextureAtlasData.size () == m_DetailPrototypes.size ()
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
The project built fine in unity 5.3. I haven't added or removed any mesh. Thanks in advance for help.
Comment
Its called beta for a reason, bro! Stick with the old. ._.
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