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Question by KittenSnipes · Jan 31, 2018 at 05:57 AM · script.editor-scriptingmethodpublic variablemethods

MethodInfo listing functions and parameters of a public variable

I know how to get methods and parameters. The problem I am having is using a public variable that is set in the editor and getting its methods and variables. Truly what I want is to drag in a script and choose which function to use from that script. All I really need is a an example. I am not asking for a full script or anything just something to guide me on my way to figure it out. Cheers!

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Answer by KittenSnipes · Jan 31, 2018 at 10:29 AM

Well to use a public variable in my other public variables I used a Singleton but I still have a problem with my dropdown menu so I will make a new question for that. Thank you for replying @dev-waqas. Cheers and here is a Singleton:

Script:

 public class ObjectManager : MonoBehaviour
 {
     // singleton
     private static ObjectManager m_Instance = null;
     public static ObjectManager Get()
     {
         if (m_Instance == null)
             m_Instance = (ObjectManager)FindObjectOfType(typeof(ObjectManager));
         return m_Instance;
     }
     // class 
     public MonoScript ComponentToUse;
 }

How to use in other classes:

 ObjectManager .Get().ComponentToUse;

I know I needed to use a UnityEvent but thats about as far as I have gotten.

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Answer by dev-waqas · Jan 31, 2018 at 06:30 AM

Add a public variable of type unity event in your script like this.

     public UnityEngine.Events.UnityEvent callBack;

and whenever you want to invoke function in script simple do.

     callBack.Invoke();
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avatar image KittenSnipes · Jan 31, 2018 at 06:34 AM 0
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What I mean is how would if I had a script and dragged it in to it how would I make it display the methods?

avatar image KittenSnipes · Jan 31, 2018 at 10:25 AM 0
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All I need is a simple drop-down menu to show my methods but I have no idea how to show it. Please someone help.

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