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Terrain + Standard shader?
Is there already any way tu use terain with Standard shader? I mean without this terrible reflection. The only way to disable it is to switch Reflections in Lighting to 0 or use Legacy shader which doesn't support PBS. Otherwise even if Metalic and Smoothness values are 0 terrain is reflecting Skybox/Probe a bit. It looks terrible on textures like grass, dirt etc. Is there already any way to fix it? Or any way to switch Standard shader in Terrain to Standard Specular which works fine? Standard shader is glitched for now (there is always a reflection, even if Metalic and Smoothness are set to 0) so using Standard Specular would fix that.
Answer by getyour411 · Sep 22, 2015 at 02:58 AM
Terrain details (gear) / Base Terrain / Material (use whatever custom one you want)