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Question by dansan1987 · Jul 26, 2015 at 07:01 PM · androidandroid build

Having issues with building to a android device.

I have made a small scene with only a few sprites and a camera, but when exporting it to my tablet, a Neutab N9 pro, all i get is a blue screen. At first i thought it was the whole apk file being messed up somehow so I tested it by putting a song in the game, sure enough the song plays but i still only have a blue screen. I have fiddled with the camera trying out different settings and also the different build options but to no avail. Its been 2 1/2 days trying to sort this out, and am really needing a new idea on how to fix this issue.

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avatar image fafase · Jul 26, 2015 at 07:03 PM 0
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Could it be that your setting in the editor are free aspect and when running, it could go wrong.

avatar image game-dev333 · Jul 26, 2015 at 07:09 PM 0
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did you add current scene?

avatar image fafase · Jul 26, 2015 at 07:12 PM 0
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If only one scene, Unity tends to add the current one by default, hence the running music in his example.

avatar image dansan1987 · Jul 26, 2015 at 07:14 PM 0
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I've made sure to add the scene and also i am running a 16:9 ratio, and still the same but thanks for trying so far.

avatar image supernat · Jul 27, 2015 at 03:31 AM 0
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Are you using an orthographic or perspective camera? If perspective, is your geometry well within the near and far clip planes (well within the camera's frustum?)

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Answer by nadhimali · Jul 29, 2015 at 10:37 AM

make sure that the camera is allowed to see your object layer like this

alt text

if the camera can see the objects in your editor, make sure that your scene is added to your build window before sending to android.

alt text


screen-shot-2015-07-29-at-23317-pm.png (92.5 kB)
screen-shot-2015-07-29-at-23557-pm.png (47.1 kB)
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