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Question by
NopkarCraft · May 12, 2020 at 01:54 PM ·
movementassetmovetowards
Different velocity to X and Y in MoveTowards
Hi,
I am working in a 2D Enemy Moviment, making a Random moviment in the correct area and away from the Playable character, and Works Great...
But, the Enemy moves in a Line, and I need a more fluid moviment... I'm using MoveTowards cause works so much better than transform.translate
I guess that the velocity of X axys and Y axys needs a little different value, to make little curves and make a better movimentation
Btw, Sry my english ^^
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