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Question by NopkarCraft · May 12, 2020 at 01:54 PM · movementassetmovetowards

Different velocity to X and Y in MoveTowards

Hi,

I am working in a 2D Enemy Moviment, making a Random moviment in the correct area and away from the Playable character, and Works Great...

But, the Enemy moves in a Line, and I need a more fluid moviment... I'm using MoveTowards cause works so much better than transform.translate

I guess that the velocity of X axys and Y axys needs a little different value, to make little curves and make a better movimentation

Btw, Sry my english ^^

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