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Question by deltron1830 · May 08, 2017 at 08:20 PM · unity5testingtools

Unity 5.6, Testrunner, Edit mode, how to run tests automatically on compile

Before the update, the Unity test tools test runner window 'hamburger icon' in the top right had an option to set the tests to run automatically every time the code compiles. That option is no longer there. Where is it?

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Answer by Tomek-Paszek · May 09, 2017 at 08:58 AM

It wasn't reimplemented... sorry about that. It shold come back at some point. In the meantime you can implement a similar behaviour with DidReloadScripts callback (just invoke the test run from the script).

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avatar image frankslater · Jul 14, 2017 at 11:47 AM 1
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Thanks for your answer @$$anonymous$$ek-Paszek . I think many of the users would be happy to see some example code regarding this workaround to know exactly how, and where to implement the callback.

avatar image johnhamm · Jul 22, 2017 at 04:14 PM 1
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Which class and method do I call to "invoke the test run"? The only classes that aren't attribute classes I could find in UnityEditor.TestTools are LogAssert and $$anonymous$$onoBehaviourTest ??

avatar image kimjooho · Nov 02, 2017 at 06:29 AM 0
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still needs exmple...

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