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Question by flyingaudio · May 24, 2014 at 11:00 PM · u3dxt

U3DXT Bug: Zooming into Annotations on MapKit Crashes App

U3DXT 1.7.1.0 and earlier, Unity 4.3.4f1, iPhone 5 with iOS 7.1

Duplicate by using your MapsTest scene in the supplied examples with U3DXT. Setup display to show map and annotation/marker (1st and 3rd GUI buttons at the top). Zoom map while keeping annotation in view and the app will crash.

PS Is this the proper way to report a bug for U3DXT?

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avatar image u3dxt · May 25, 2014 at 11:22 PM 0
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Yes, include the u3dxt tag is the proper way to report bugs for U3DXT.

We are not able to reproduce this. If you made other modification to $$anonymous$$apsTest, please include code here. And please include crash log or other outputs if available.

Something else to try: the demo code is using an image, you can ins$$anonymous$$d create an $$anonymous$$$$anonymous$$PinAnnotationView.

 annotationView = new $$anonymous$$$$anonymous$$PinAnnotationView(annotation, "annoview");
avatar image flyingaudio · May 27, 2014 at 06:25 PM 0
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I made no modifications, precisely so you could duplicate it. I have the same issue in my own program (using just a pin), and in debugging found the same issue in your example code.

$$anonymous$$y steps were: 1. Create new Unity project and select U3DXT as the only package to include. 2. Changed U3DXT Options to only include Core, Personal, $$anonymous$$ap$$anonymous$$it, Check for Updates, Show this window...
3. Add $$anonymous$$apsTest.unity to Build 4. Build and Run 5. Test on iPhone 5

Crash occurs when pinch zoo$$anonymous$$g the pin/image (image of your logo) all the way into the map. Are you keeping the image in view as you zoom?

Crash log attached ( link text ). Would you like me to attach $$anonymous$$apsTest.cs?

avatar image Lo0NuhtiK · May 27, 2014 at 06:35 PM 0
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Yes, include the u3dxt tag is the proper way to report bugs for U3DXT. --u3dxt

Shouldn't the proper way to report bugs for this plugin be at the u3dxt.com website?

avatar image u3dxt · May 31, 2014 at 04:30 PM 0
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@flyingaudio Thanks for the detailed steps. We are able to reproduce it when zoom all the way in, and will fix it for the next version.

@Lo0Nuhti$$anonymous$$ Unity Answers is widely used by Unity developers. So we thought this would be an easier way. You can also email us at support AT u3dxt.com.

avatar image flyingaudio · May 31, 2014 at 11:15 PM 0
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Thank you for your attention on this. Please estimate how long before the fix is available. Since this is in a client's product it would be good if I had an idea.

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