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Question by JWgames · Jul 23, 2015 at 10:09 PM · gamesaveworldeditchanges

Saving changes a player has made to the world?!?!?

I'm currently working on a city builder game in C#, and am looking for a way of saving changes that a player has made to the world, for example, placed buildings as well as the players progress, for example, the amount of resources the player currently has. To see the kind game I'm talking about go to my blog (http://www.jwgames.tumblr.com)

I've done a bit of research into it, and I keep on finding links to premade saving solutions, but the links always takes me to empty websites. If any one can help, it would be massively appreciated :)

Thanks

-Joseph

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Answer by RLin · Jul 23, 2015 at 10:19 PM

Try using Player Prefs

to save your data.

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Answer by Cherno · Jul 24, 2015 at 06:14 AM

You can use SerializeHelper to save any kind of data.

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