- Home /
Question by
SeanM3D · Jul 23, 2016 at 07:44 PM ·
atlasdraw callsstatic batchingdynamic batchingtexture atlas
Texture Atlasing only beneficial with Batching?
Hi everyone,
short question:
Does texture atlasing with a shared material only reduce draw calls if "Static Batching" and/or "Dynamic Batching" is enabled? Or will a shared material with a texture atlas also reduce draw calls without these enabled?
Thanks!
Comment
Your answer
Follow this Question
Related Questions
Texture Atlas used by same mesh 0 Answers
about do static batching dynamicly 0 Answers
Texture Atlasing Performance 3 Answers
Static batching doesn't reduce draw call 0 Answers
Sprites with mask interaction do not batch with prefab using a sprite atlas? 0 Answers