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Why are my Materials Disappearing?
I'm using a reload script to restart a level when you fall off, when the script is triggered, the scene is turned to a shade-less black, this is the script I'm using.
private void OnCollisionEnter(Collision collisionInfo)
{
if (collisionInfo.collider.name == "DeathPlat")
{
Application.LoadLevel (Application.loadedLevel);
}
}
How do I fix the problem?
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