Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by andrewnobody · Oct 28, 2013 at 05:43 PM · shadertransparencyrenderqueue

Two transparent objects passing through each other problem

What I want to do is this: alt text

Two objects that one is passing through other while both are transparent. I have problems with object two, tried few shaders but object behaves strange under particular angles. Setting obj2 queue to Transparent-1 is not really what I want to achieve.

Is this even possible to achieve in some easy way?

PS. If obj2 is not transparent (Diffuse for instance) everything is working fine.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Dave-Carlile · Oct 28, 2013 at 05:45 PM 0
Share

"I have problems with object two", "object behaves strange". These are not statements that tell us anything useful about the problem you're having.

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Doyle Dice · Oct 28, 2013 at 05:53 PM

as far as i know,the only way to fix is using "transparnet/cutout/soft edge" shader.

this is a Z-index problem.but "transparnet/cutout/soft edge" shader make the Draw call increase very much........

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image andrewnobody · Oct 28, 2013 at 06:03 PM 0
Share

Thank you so much! Working perfectly for my use.

And about draw calls:

  • this new solution: ~1670

  • transparent diffuse: ~1740

  • my old shader I tried to fix: ~1660

So it's not really bad.

avatar image Doyle Dice · Oct 29, 2013 at 08:28 AM 0
Share

HI! i find a new shader to do this: "nature/tree soft occlusion leaves" this shader do the same thing but generate more nice shadow and save more draw call :)

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

17 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Can I make any parts of an object inside a partially transparent object fully invisible? 1 Answer

Unity System Fog Access 0 Answers

Why does the 3D Text shader show specular at certain angles? 2 Answers

Order dependent transparency, shaders (planet atmosphere rendering) 2 Answers

transparency shader faster then diffuse... 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges