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Neural/Deep Networks for Unity
Hi!
Maybe someone could point me in the right direction. Ive been playing around in Unity for some time and now I would like to combine my new passion with my previous passion: Artificial Intelligence. I have programmed some Pattern and Facial Recognition things in openCV for webcam and kinect, and also made some progress in programming/designing in Caffe and GoodAI. Are there any Wrappers, Tutorials, Frameworks or other stuff to kickstart learning AI, NN and Machine learning in Unity?
Answer by tanoshimi · Jul 21, 2015 at 12:17 PM
If you're familiar with OpenCV then I assume you already use http://www.emgu.com/wiki/index.php/Main_Page for OpenCV in Unity.
Otherwise, I don't really know of any "wrappers" as such - just use one of the many NN libraries that area already written in C#. I've used NeuronDotNet in the past, but in a current project that requires simple backprop ANN I just created a custom streamlined one - there's plenty of tutorials on the 'net to help you.
Answer by coAdjoint · Nov 29, 2015 at 11:31 AM
I have a machine learning plugin for Unity called Orbit - please feel free to take a look! https://www.assetstore.unity3d.com/en/#!/content/14379
Answer by overthrowrobotics · Dec 25, 2015 at 01:07 AM
I've used Reinforcement Learning from the Accord.net/Aforge.net library. It's a C# library but with a little work you can make it work in Unity.
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