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Question by
irfanbashasheik · Jul 03, 2012 at 03:41 PM ·
guiwii
Problem in usign wii console to control Gui components
Hi all,
I am developing a wii console based game in unity. I want to click buttons on GUI using Wii. As of now i am using the ir values of wii and checking if they fall within the rectangle in which button is defined. But it is making things complex. Please let me know if there is any straight forward way.
Thank you
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