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Question by misaghDroid · Nov 18, 2013 at 08:31 PM · cameraspriteorthographicaspect-ratio

What is the meaning of 1:1 in unity?

I've read in a few sites like this and weblogs that learn unity 2d, when they speak about orthographic camera, actually say about the 1:1 ratio. I can't catch what is the use of this concept? can anybody explain it to me?

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Answer by Dracorat · Nov 18, 2013 at 08:32 PM

For every 1 pixel in a graphical object you will be representing on-screen, 1 pixel is taken in the camera view. IE: Pixel-perfect camera.

Zoomed out, you may lose fine detail. Zoomed in you may end up with blurry textures.

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avatar image misaghDroid · Nov 19, 2013 at 06:19 AM 0
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Thanks Dracorat, can you give me some reference about concept like this because I'm newbie in unity and creating game.

avatar image Dracorat · Nov 19, 2013 at 06:59 AM 0
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http://youtu.be/4qE8cuHI93c

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