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               Question by 
               JesusGonzalezRodriguez · Apr 05 at 10:31 AM · 
                webglmousepositionchrome  
              
 
              WEB GL mouse position Input.mousePosition in chrome
I have found a big difference between Web GL export running in Chrome and Unity Editor.
Input.mousePosition seems to be wrong in WEB GL, y coordinate is right, but x is completely wrong: it only changes from 0.0 to 9.0
I think that this is a bug. Is there any alternative to Input.mousePosition that I can use for WEB GL?
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