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Question by rdg7739 · Jul 15, 2015 at 09:07 PM · photonmultiplayer-networkingrpc

Photon network doesn't call RPC/OnPhotonSerializeView

I'm creating multi-player game with photon I was able to put players in same room and able to instantiate 'playerObj'. but the problem is it does not call RPC or 'OnPhotonSerializeView' function.

i used Debug.Log() to check it and it wasn't call at all...

I don't know why it happens and how to fix it. if anyone knows how to fix, please let me know

thank you!!

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avatar image rdg7739 · Jul 15, 2015 at 05:17 PM 0
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i checked spelling few times, so it is not a spelling problem...

avatar image tobiass · Jul 17, 2015 at 12:34 PM 0
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Please read the following post and see if you can adjust your project accordingly. http://forum.photonengine.com/discussion/6317/punrpc-help#latest I can't reproduce the issue. If you can't solve it, please upload a repro case somewhere and post a link to it in that forum. Thanks

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Answer by 334499p · Jul 18, 2015 at 07:08 PM

-Make sure the object's photon view target is the script that contains the onphotonserializrview.

-For the script that has the serialize function make sure that at the top of the script it says : Photon.Monobehavior instead of : MonoBehavior

-im not sure why the rpc isnt working- you would have to give us the script you're using.

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