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Question by Chung87 · Feb 03, 2015 at 08:26 AM · iosil2cpp64-bit

iOS 64bit build with WebRequest.Create()

alt text

I amd testing iOS 64build on Unity 4.6.2. When I run my app on device and call the image's method, I got the Xcode error.

alt text

I think It's the stripping problem. So I made Assets/link.xml.

 <assembly fullname="System">
     <type fullname="System" preserve="all"/>
     <type fullname="System.Net" preserve="all"/>
     <type fullname="System.Net.Cache" preserve="all"/>
     <type fullname="System.Net.Configuration" preserve="all"/>
     <type fullname="System.Net.Mail" preserve="all"/>
     <type fullname="System.Net.Mime" preserve="all"/>
     <type fullname="System.Net.NetworkInformation" preserve="all"/>
     <type fullname="System.Net.NetworkInformation.MacOsStructs" preserve="all"/>
     <type fullname="System.Net.Security" preserve="all"/>
     <type fullname="System.Net.Sockets" preserve="all"/>
     <type fullname="System.Web" preserve="all"/>
     
     
 </assembly>
 <assembly fullname="System.Configuration">
     <type fullname="System" preserve="all"/>
     <type fullname="System.Configuration" preserve="all"/>
     <type fullname="System.Configuration.Internal" preserve="all"/>
     <type fullname="System.Configuration.Provider" preserve="all"/>
 </assembly>

It is my link.xml. Do I need add more? Or It's Unity's bug? Please, let me know.

k-175.png (2.4 kB)
error1.png (48.4 kB)
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Answer by steakpinball · Feb 03, 2015 at 04:00 PM

The WebRequest Class is not implemented on IL2CPP yet.

WebRequest/WebClient API is currently available but not functioning. Anything requiring asynchronous sockets through Delegate BeginInvoke/EndInvoke currently doesn’t function. We will address this in an upcoming patch release.

http://blogs.unity3d.com/2015/01/29/unity-4-6-2-ios-64-bit-support/

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avatar image Chung87 · Feb 05, 2015 at 11:05 AM 0
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Thank you! I hope Unity fix the bug.

avatar image Quaker_SDR · Jun 14, 2015 at 10:17 AM 0
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still they havnt fixed it??

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