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Question by 0tacun · Jan 15, 2014 at 12:35 PM · animationtriggermecanimlogiccombo

Mecanim Trigger Stays too long true

Hello everybody,

after I press the attackbutton two times, the attack trigger stays too long true, thus when the animation is in combatstate it automatically executes another attack.

alt text

In my script I only use

 if (Input.GetButtonDown("ATK1")) {
         animator.SetTrigger("attackTrigger");
     }


Excuse me for my englisch. I hope someone could help me.

mecanimtrigger.jpg (203.0 kB)
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avatar image 0tacun · Jan 15, 2014 at 06:16 PM 0
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http://www.youtube.com/watch?v=Dnd$$anonymous$$5hZBgu0

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Answer by 0tacun · Jan 15, 2014 at 08:09 PM

alt text

no space between the states = not good.


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avatar image icepro · Apr 27, 2015 at 10:14 PM 0
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Can you please give some details about this solution?

avatar image IgorAherne icepro · Mar 18, 2017 at 12:43 AM 0
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When transition takes 0 seconds, it all happens during the same frame.

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