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Question by
GavinAtReverge · Jul 15, 2015 at 10:57 AM ·
scripting problem
Occlusion Culling with the OVRCameraRig (Oculus Rift)?
Hello!
Does anyone know if the issue of Occlusion Culling has been resolved with the Oculus Rift camera (OVRCameraRig)? Basically, since the camera does not (of course) move, but your head in the Rift does, using O.C. doesn't work, because within the scene many/all of the objects outside of the camera's FoV will disappear.
Thanks so much for your consideration of this Q.
Gavin
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