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Question by DarkDevil79 · Jul 14, 2015 at 11:19 PM · c#shadereffectcustom

How is the build effect done for planetary annihilation ?

Hi all , I have searched and search around the web on how to create the below effect but I have come up empty , so I thought it would not hurt to ask on here. I just want to know if it is a shader effect or some think else

Here is a video from planetary annihilation , if you skip to 1:30 you see the building being built

https://youtu.be/LvcwCrT-6fI

Thank you for any help you can give

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Answer by allenallenallen · Jul 15, 2015 at 03:14 AM

I'm positive it's a custom shader they made.

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avatar image DarkDevil79 · Jul 15, 2015 at 06:43 AM 0
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I agree I was wondering if any knows a good place to start look for help or hints

avatar image allenallenallen · Jul 15, 2015 at 06:50 AM 0
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To me, it looks like: Transparent green wireframe --> Flame-like line from bottom to top transition to actual textures

A good wireframe shader on the asset store: https://www.assetstore.unity3d.com/en/#!/content/18794

The rest you'll have to experiment in Shader Forge and look up some tutorials.

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