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Why my mecanim animated model is flying away when walking on an uneven terrain.
I have a mecanim animated quadruped creature with a cube collider. Sometims when walking on uneven terrain, my creature fall on its back or walk away in the air. Do you have any idea why?
Thanks a lot.
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Answer by ZenithCode · Aug 12, 2013 at 09:24 PM
Check this out:
http://answers.unity3d.com/questions/429825/mecanim-with-rigidbody-walking-in-mid-air.html
Hello,
Thanks for the tip, but still the same problem. Does the Character controller take into account the terrain, I mean, when in the slope, does the character is aligned with the slope.
Answer by ymar10 · May 26, 2015 at 05:50 PM
Ive had the same problem and itw as all resolved when I uncheck the "Apply Root Motion" under the Animator in the Inspector. Try it. :)