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Question by natashabibbs · Aug 23, 2017 at 08:56 PM · timerreferenceprivatetime.time

How do I reference my timer text??

Hello! I am very new to Unity and C#. I've been getting a reference error in my console and I'm very confused on what to do. Here's my code for the timer:

using System.Collections; using UnityEngine.UI; using UnityEngine;

public class Timer : MonoBehaviour {

 public Text timerText;
 private float startTime;
 private object timer;

 // Use this for initialization
 void Start () {
     startTime = Time.time;
 }
 
 // Update is called once per frame
 void Update () {
     float t = Time.time - startTime;

     string minutes = ((int)t / 60).ToString();
     string seconds = (t % 60).ToString("f2");

     timer.text = minutes + ":" + seconds;
 }

   

}

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Answer by Iarus · Aug 23, 2017 at 09:47 PM

timer is a private variable that you never set in your code, so it's probably null. timer.text won't compile because the class object does not have a text member.

Remove line 4.

Change line 16 to: timerText.text = minutes + ":" + seconds;

Make sure that you set your timerText member in the inspector when placing your script on a gameobject.

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avatar image natashabibbs · Aug 24, 2017 at 12:52 AM 0
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Thank you very much! This helped a lot.

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