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Question by juhainamtc · Feb 17, 2019 at 07:19 AM · update functionupdate problem

update function doesnt work at all!

hello. I am trying to make a button clickable with gazed input, however, my update function doesnt seem to work at all! here is my script:


using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

public class Level2Units : MonoBehaviour { public float gazeTime = 2f; public float myTime; private bool gazedAt;

 public void update()
 {
     if (gazedAt)
     {
         Debug.Log(myTime + "true");
     }
 }
   
 public void PointerEnter()
 {
     gazedAt = true;
     
     
 }
 public void PointerExit()
 {
     gazedAt = false;
 }


there is nothing being displayed in the console at all when my pointer enter event is triggered.

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Answer by jonathanbooker2911 · Feb 17, 2019 at 07:22 AM

Capitalize the U on update.

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avatar image juhainamtc · Feb 17, 2019 at 07:54 AM 0
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O$$anonymous$$G! what a silly mistake I made!!

avatar image jonathanbooker2911 juhainamtc · Feb 17, 2019 at 08:24 AM 0
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I spent two weeks trying to learn how getcomponent works trust me your good broseph.

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