Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 11 Next capture
2021 2022 2023
1 capture
11 Jun 22 - 11 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by LukeBitts · Jul 14, 2015 at 12:49 PM · unity 5assetbundle

Can I create asset bundles dynamically in Unity 5?

I worked in a project in Unity 4.5 where I had to put assets in asset bundles and upload them to a database to be downloaded later by the game. I had a tool that did that for me automatically, I could just drag assets to an editor window and it would create/upload the bundle for me. Now with the new asset bundle system I can't find a way to do the same. Can I create bundle dynamically through code or the editor is the only way? If that's not possible, can I at least put assets into an asset bundle dynamically? (My idea is to have a single asset bundle and export it with different names).

If none of that works, is there an alternative doing everything by hand?

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image pitimoi · Jul 15, 2015 at 03:58 PM 0
Share

Does this question answer yours ? creating-assetbundles-entirely-in-code-in-5x

avatar image LukeBitts · Jul 29, 2015 at 07:02 PM 0
Share

Not really, I needed code examples and Unity's doc was the first place I looked

avatar image LukeBitts · Jul 29, 2015 at 07:43 PM 0
Share

That's not what I needed though. I posted an answer with what I found.

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by LukeBitts · Jul 29, 2015 at 07:45 PM

 var importer = AssetImporter.GetAtPath (AssetDatabase.GetAssetPath("..."));
 importer.assetBundleName = "bundleName"; 
 AssetDatabase.ImportAsset (AssetDatabase.GetAssetPath("..."));

This is what worked for me.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Build assetbundle successfully but cannot instantiate it 0 Answers

Assetsbundle in subfolder 0 Answers

why UnloadUnusedAssets doesn't unload a asset? 0 Answers

Unity 5 Asset Bundles - missing specific sprites from downloaded scene? 0 Answers

Unity 5 Asset bundle unloading problem 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges