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Question by
frarees · Jul 26, 2012 at 04:20 PM ·
editoreditorwindow
Open a EditorWindow passing object to it
Hi there,
I'm creating a serialized item database asset for storing objects. I'm managing several databases. I have an editor class for that database with a button that opens an EditorWindow to see all the items stored. So when I open my ItemDatabaseEditorWindow (extending EditorWindow) I want to open that window, but I need a way to say him to open that window passing "this" (the current database) as the object to edit (let's say I'm scripting a windows that needs an object as a target. It makes no sense to open the window without it).
What I currently do is:
if (GUILayout.Button("Manage Items Of This Database", GUILayout.ExpandWidth(false))) {
EditorWindow.GetWindow()<ItemEditorWindow>();
}
Thanks!
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Best Answer
Answer by Avaista · Jul 26, 2012 at 09:29 PM
You could have an init function on the window instance, one that takes the database.
if (GUILayout.Button("Manage Items Of This Database", GUILayout.ExpandWidth(false)))
{
ItemEditorWindow editorWindow = EditorWindow.GetWindow()<ItemEditorWindow>();
editorWindow.End();//If the window was alerady open, we should have something for clearing old data
editorWindow.Init(this, databaseDataOrWhatever);
}