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Question by Xarbrough · Jul 12, 2015 at 09:46 PM · c#filebrowser

Open Windows/WinForms FileBrowser from within Unity

Is there a way to use the Windows Forms API in Unity and open the default system file browser? I've tried importing the System.Windows.Forms.dll into Unity, but that only caused errors.

I'm developing a small media application within Unity and I need an administrator to be able to pick a file from a file dialog. Since this is not for the end user, I don't want to spend time designing anything, best using only Windows default explorer browser.

Thanks for any suggestions!

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Answer by PygmyMonkey · Aug 05, 2016 at 10:51 AM

Hello,

I made an Asset to use the Native File Browser from Windows and Mac in Unity at runtime, it's available on the Asset Store: https://www.assetstore.unity3d.com/en/#!/content/68064

I've been searching for a way to do that for more than a year... and finally found how to do it :)

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