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Question by animeman0 · Jul 11, 2015 at 01:44 PM · c#guichangeloadlevelapplication.loadlevel

Load level that was previously loaded!

Hi

In my game when the player dies the scene changes to a game over scene. when the user clicks on the button I want it to go back to that specific level that was loaded

Here's my code:

 using UnityEngine;
 using System.Collections;
 
 public class ResetLevel : MonoBehaviour {
     
     void ChangeToScene()
     {
         Application.LoadLevel (Application.loadedLevel);
     }
 }


Thanks in advance!

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Answer by Taorcb · Sep 05, 2015 at 08:03 AM

If you switch to a game over scene, running that code will reload the game over scene. You'll need to cache the gameplay scene's index (or it's name, either one will do) and load that.

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