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               Question by 
               solid_ · Jul 11, 2015 at 04:54 PM · 
                2drenderingsmoothfollowjittering  
              
 
              Jittering render in simple 2D scene
Hi all. I try to make very simple 2D scene. I put background sprites from bot to top and move camera by script:
    void Update () {
         deltatime = Time.smoothDeltaTime;
         camerapos.y += speed*deltatime;  //float speed = 4.0f
         transform.position = camerapos;
     }
 
               I also try to render at a specified frame rate Application.targetFrameRate = 60; to simulate most mobile device output. No rigidbodies/collider/ etc. attached just sprites. vSync - off. Every 3-4 sec all obj on scene is jittering. The effect is enhanced at 30fps limit. Does anyone know how to fix this? Thanks for the help.
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