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Unity 5 Personal iOS Splash Screen Problem?
Hello! I'm currently having a problem with Unity version 5.0.0f4 where, when I load it onto my iOS device, the splash screen starts off as a blank black/gray screen, then switches to a new Unity splash screen. However, the Audio/game starts running in the middle of the second half of this splash screen, meaning that I miss that first second or so of visuals in my game.
If this isn't clear, I can upload a video of the phone later, but it's pretty frustrating :X
Sorry - it's actually between 3 and 3.5 seconds of visuals that I'm missing in the beginning of the game.
I'm interested in this, too. $$anonymous$$y game starts an animation on first scene load and right now it's almost half way through, before the splash screen dissappears. Would be great to have some kind of notification or callback. That way we'd be able to delay the animation.
I reported it as a bug... super hoping it gets fixed. Also, it seems as though performance in the editor using Unity remote is also just super fucked now.