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Question by CrashTest · Aug 09, 2015 at 03:46 AM · multiplayerconnectionunity multiplayer

UNET LLAPI - Answering incoming connection

Hi,

I have two clients connecting each other. Client one uses NetworkTransport.Connect method to connect client two. Client two is checking incoming communication inside Update method and receives NetworkEventType.ConnectEvent from client one.

After client two receives ConnectEvent, should he also use NetworkTransport.Connect method to connect client one or does UNET take care of it ?

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Answer by rasputingoldfish · Sep 02, 2015 at 09:39 AM

Nope, UNET takes care of it.

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