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Question by tungakin · Dec 06, 2017 at 08:53 AM · animationunity 5

Object doesnt seems!..

Hello,

I have imported a surface model from Photoscan. It doesnt seems in scene but all the layers are visible. And, a model that i downloaded from Photoscan web site seems.

Waiting your helps, thanks.

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avatar image Hellium · Dec 06, 2017 at 09:05 AM 0
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Are you sure :

  1. The objects are enabled?

  2. The $$anonymous$$eshRenderer component of each object is enabled?

  3. The objects are in a layer, visible by your camera?

avatar image NorthStar79 · Dec 06, 2017 at 09:58 AM 0
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in addition to Hellium , did you check its scale, it may be too large or too small

avatar image tungakin · Dec 06, 2017 at 10:55 AM 0
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Unity says meshes should have maximum 65k vertices but the example model, the opened one, has 250k vertices. If I reduce detail level, the model will be poor. Layers and components are O$$anonymous$$.

avatar image Hellium tungakin · Dec 06, 2017 at 11:03 AM 0
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A single mesh should not have more than 65k vertices indeed. You should divide your mesh into multiple sub-meshes. However, Unity is supposed to do this automatically for you.

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Answer by tungakin · Dec 06, 2017 at 11:38 AM

Thanks for suggestions. I solve the problem by reducing details. I will import buildings from CAD drawings, trees from asset store :(

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