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Does Unity have Native APK Localization method?
I made a game and translated it to 9 languages (made separate regular C# scripts, which includes static strings)
While uploading APK, Google Play Developer Console shows: "default language only"
How to make Google Play Developer Console indicate APK localization?
Maybe I must put my localization scripts to specific folder, or rename them, or use XML format?....
P.S. I don't know how to find and modify Android manifest file in Unity. And I don't want to use external plugins from Asset Store.
Unity doesn't have a native apk localization, to answer your second question, you would need to export your unity project to Android Studio and then add something like this to your build.gradle file.
defaultConfig {
resConfigs "en", "en_US", "en_U$$anonymous$$"
}
Thank You very much. You could write this, on answer section, because You already answered to my question about native support, so I could confirm it as correct answer :)
Answer by grimmdeveloper · Jun 19, 2016 at 11:33 AM
Unity doesn't have a native apk localization, to answer your second question, you would need to export your unity project to Android Studio and then add something like this to your build.gradle file. Though it seems to depend on the Resource strings within your android project and not in your unity project.
defaultConfig {
resConfigs "en", "en_US", "en_UK"
}
Glad it helped friend
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