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Will there be Shader Graph in the built-in pipeline ???
Will there be Shader Graph in the built-in pipeline ? And when?
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Answer by s4shrish · Jul 05, 2021 at 11:32 AM
As far as I know, nope. At one point they will replace the built-in pipeline with URP.
You can still use GLSL in built-in pipeline. I am planning to learn that as well, as sometimes the shader graph NEEDS GLSL written custom code, like for some toon shader implementations.