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Is it possible that animations are breaking the Animator interface?
I'm hitting an extremely weird problem. I have a very simple Animator Controller operating on a rigged 2D asset, but after adding a new animation to the graph, it's impossible to select the Any State node, or right-click it to create new transitions. This seems to persist even after I delete the new animation. Has anyone run into something like this before? It feels like something has become very corrupted, but I can't figure out what it is.
I think I'm also seeing a significant perf hit inside the Animator window.
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