- Home /
              This post is currently awaiting moderation. If you believe this to be in error, contact a system administrator. 
            
 
             
               Question by 
               tommynanny · Aug 24, 2018 at 07:51 AM · 
                c#script.scripting beginnersingleton  
              
 
              Singleton implementation
I used to have my Singleton(GameManager, SoundManager...) attached to sperate game objects. I was wondering if I can have them attached to one and only one game object instead. And only wrote "DontDestroyOnLoad" in one of the Singleton.
               Comment
              
 
               
              Answer by Casiell · Aug 24, 2018 at 08:28 AM
As far as I know you can't do that. You can tho destroy each but one instance of the script it it happens to be on the scene.
 public static T Instance;
 
 private void Awake()
 {
     if(Instance == null
         Instance = this;
     else
         Destroy(this);
 }
Your answer
 
 
             Follow this Question
Related Questions
Why when using get; set; in one script i'm getting null in other script that use it ? 1 Answer
Help me with this code proplem,,Almost finish my game please help this once 3 Answers
Script executing through walls 1 Answer
I made Infinite jump Fix Script By Myself But I Want You Guys To Take Look at My Script... 0 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                