Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 11 Next capture
2021 2022 2023
1 capture
11 Jun 22 - 11 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Ellis · Jul 04, 2015 at 03:09 PM · blenderlightflare

Flares and Lightining Problems with Blender Objects

So I got a big lighthouse that I've made in blender and imported as a FBX to unity and I am currently having a problem where light flares and light in general is shinging through the object almost like it doesn't recieve and cast shadows even though I believe it should. I have added mesh colliders to every part of it as that was the solution I found but doesnt work. Any ide?

Sun Shines on the Lighthouse

Lighthouse Seen from Behind

Flare shines through lighthouse

Light shine throuhg walls inside

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image meat5000 ♦ · Jul 04, 2015 at 03:12 PM 0
Share

Perhaps adding some screeners of the setup and lighthouse itself might help. Without that much info there could be a vast array of potential problems.

avatar image Ellis · Jul 04, 2015 at 03:29 PM 0
Share

Added some screenshots, tell me if they work, got some internet issues atm so they don't load in for me :/

avatar image meat5000 ♦ · Jul 04, 2015 at 03:31 PM 0
Share

Fail :D I fixed them for you. Needed to drop the ! from the front and you had two lots of "http://"

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by meat5000 · Jul 04, 2015 at 03:33 PM

Do your textures have some amount of alpha?

What sort of light is it you use?

Comment
Add comment · Show 9 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Ellis · Jul 04, 2015 at 03:33 PM 0
Share

Silly me x) Thanks!

avatar image Ellis · Jul 04, 2015 at 03:38 PM 0
Share

I have a few textures that is using alpha, one at the light in the top (as glass) and one complete transparent one on the stairs inside, they are ramps so that you walk up smoothly. Other than that they shouldnt use alpha.

The light that is active in the scene in those screenshots is a directional light.

avatar image meat5000 ♦ · Jul 04, 2015 at 03:45 PM 0
Share

ok :) turning down the alpha fixes the issue? (Or uncheck 'as transparency' in import settings)

avatar image Ellis · Jul 04, 2015 at 04:26 PM 0
Share

Can't say I fully followed you there, changeing the materials to non-transparent did not work and I can't see the transaprency import setting

avatar image Ellis · Jul 06, 2015 at 01:23 PM 1
Share

Fixed the flare issue. Just remebered that Blender got it's own alpha settings in the materials that you can't change in unity so I turned it off there and now that works! :)

Still got the weird lighting problem though where the shadows inside don't really work. (See last pic "Light shine through walls inside")

Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

22 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

All my assets unaffected by light source 2 Answers

No LensFlare Component 1 Answer

Light Flares on Mobile 1 Answer

Display Flare from a large object (sun) 0 Answers

light flare flickering from particles 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges